Thought Pennies Entertainment is a Role-Playing Game studio creating games focused on social storytelling. We celebrate diversity and a people-first approach to game development. We are fully remote.
The Principal Technical Animator (Artist)-Unreal Animation Blueprint Specialist has a key role in defining the feel, design, and pipelines for all character and creature animation in an epic-fantasy RPG world. As a partner to the Lead Animator, Gameplay Designers, and Cinematic Artists, this technical animator will work on character pipelines, but specialize in troubleshooting and getting the look and feel of the the animations correctly in the Unreal Engine.
This role requires a solid understanding of current AAA-quality bars in not only combat animation and player response but also in dramatic performance in the narrative. This is a hands-on role, by which the Technical Animator, equipped with an understanding of current animation authoring technologies, will establish animation workflows that empower designers, artists, and animators to create exceptional combat and cinematic performances.
This role pays $168,432 USD and provides full benefits for the employee and all dependents. The role is only open to those able to legally work and who currently reside in the US and Canada.