Thought Pennies Entertainment is a Role-Playing Game studio creating games focused on social storytelling. We celebrate diversity and a people-first approach to game development. We are fully remote.
The Principal Software Engineer - Cinematics will work closely with the entire technical team as well as the studio’s content and design teams to deliver a world class game experience. The successful candidate will work with these teams to derive technical requirements, to assist in debugging and evaluating existing systems, and to create new systems, as required. The PSE - Cinematics will also work closely with Production to deliver these systems in a timely way, at a high quality level.
Principal Software Engineers are expected to internalize and help grow the architecture of all Thought Pennies game systems. They are constantly looking for ways to safeguard the quality of these systems and to improve their interaction at low, medium and high levels. Due to their level of expertise PSEs are generally expected to mentor more junior team members, as required, and to take a very active role in peer review activities. Each PSE is expected to maintain primary ownership of the systems that they design, and to take secondary ownership of other systems as required.